![]() ![]() ![]() ![]() Those three traits are what they're aiming for with Battlefield Heroes, a "cartoon shooter" with lots of MMORPG influences. Whether or not EA and DICE have been taking hints from Valve is debatable, but it's obvious that they've come to the same conclusion: easy to play, accessible, and just downright fun is a formula for success. The counter-intuitive techniques no new player would possibly be able to discover on their own were removed entirely, and while the sequel still favors the skilled players, it was simplified and stripped down to what ultimately makes it fun. Valve decided to change that for Team Fortress 2, much to the dismay of the ultra-skilled, and much to the delight of everyone else (myself included). It was fun for the select few who actually did practice for hours honing their skills, but it was rather frustrating for everyone else, especially newcomers. ![]() Team Fortress Classic was a game where the ultra-skilled dominated, and anyone who didn't know all of the many difficult techniques would be repeatedly owned. ![]()
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